The trailer is almost entirely made with free and open source software – modelling, the scenes, animations and final cut including the music is all done in Blender, vector graphics and some smaller graphical edits for the screen contents are done in Inkscape and Gimp. The trailer is made by volunteers from the community.
The visuals
The general idea of the trailer was to tell a story: visually we wanted to lead the viewer from the history of the PinePhone, to the introduction of the PinePhone Pro including its features, to the actual usage. Not only did we want to tell the story of PINE64 making shipping such a device real but also point the viewer to what was achieved so far and what the user can achieve using the phone. We selected a darker setting for the intro part of the video and we tried to go for brighter settings mixed with realistic settings for the PinePhone Pro introduction part of the video.
For product renderings typically Blender Cycles is used, which has the downside that the raytracing can take a very long time to achieve a fine rendering quality, unlike Blender’s Eevee architecture using rasterization instead of raytracing (especially used effects such as depth of field and other makes raytracing a must here). That means even short scenes with a duration of 3 seconds (that is 60 frames per second, making such a short scene 180 individual renderings with for example 1:30 minutes rendering time per frame) took until late at night (or overnight) to finish rendering, even with the usage of CUDA and Cycles X in the Blender alpha.
8 responses to “How “Meet the PinePhone Pro” was made”
Awesome work and thanks very much for all the efforts! Can’t wait to get my hands on one of these 😀
I keep about 400 notes on my SE Iphone and I use the built in speech to text software to make my notes. Does the PinePhone pro have this ability? When it does I’ll get in line to buy one; but not until.
Nice, but… Any option on more RAM?
Not until the next waves of Rockchip SoCs are ready. RK3399 maxes out at 4GB for RAM
I need a phone that works reliably on the ATT net.
I simply want to (1) send receive voice calls and (2) text with the ability to send/receive jpg files.
No other apps needed or wanted.
Can the Pinephone do this?
How did the quotations in “Meet the Pinephone Pro” title get messed up?
Those are low-high quotation marks, as they are common in many languages. Means that Vincent is probably from such a region.
This trailer is incredible.
I am a 4+ year owner of the iPhone SE (Generation 1). I have owned many Apple devices over the years. I asked (begged) for Apple to make an iPhone SE 2, which ended up being named the iPhone 12/13 Mini. (The iPhone SE Generation 2 is not what any of us expected the SE 2 to be.) With that said, my next phone will be the PinePhone Pro. I’m excited to get my hands on the device, and am looking forward to getting involved in improving the usability of the device moving forward via open-source contribution.